NORDIC nRF52840 GPIO High Drive

I recently had a project using the Adafruit Feather nRF52840 Express to control a 2N2222 transistor being used as a high power switch. The nRF52840 SoC is a higher-end Bluetooth 5.2 SoC supporting Bluetooth Low Energy, Bluetooth mesh, NFC, Thread, and Zigbee. It has a 64MHz Arm Cortex-M4 with FPU, 1MB Flash, 256KB RAM and all the standard microcontroller features including UART, SPI, TWI, PDM, I2S, QSPI, PWM, and 12-bit ADCs. Adafruit has created a board support package for the Arduino development environment.

After building the code and making a test circuit with a 620 ohm base resistor, I measured the nRF52840 VOH and the voltage was much lower than expected. Reviewing the nRF52840 datasheet the IOH for standard drive is a minimum of 1mA and a maximum of 4mA. I was exceeding the GPIO pin guaranteed current drive capability.

The nRF52840 is an interesting microcontroller where you can control the GPIO drive between standard, high, and disconnect (open). You can specify both IOH and IOL and they can be different. The RW DRIVE parameter is set in the PIN_CNF[n] register as specified in the nRF52840 Product Specification v1.2. The high drive for a 3.3V VDD is a minimum of 6mA for both IOH and IOL.

First I needed to find the correct GPIO pin [n] value to set the drive parameters. Most of the parameters are set when creating the PWM object, but there is no method to set the RW DRIVE parameter. To find the correct pin number I needed to review variant.h and variant.cpp files in the directory containing the board support package …\packages\adafruit\hardware\nrf52\0.22.0\variants\feather_nrf52840_express.

I was using the Feather A0 pin, which is connected to the nRF52840 P0.04 pin. In variant.h file A0 is mapped to pin 14 (D14). From variant.cpp D14 is mapped to pin 4. This is the [n].

To set the RW DRIVE requires either writing directly to the register (NRF_GPIO->PIN_CNF[4] = 0x203) or use a call to nrf_gpio_cnf with the desired parameters. See the file nrf_gpio.h for enum types and support functions. The following call was made to set VOH to high drive and VOL to standard drive (S0H1). Once this change was made the VOH was well within specification when turning the transistor switch on.


Nextion Touchscreen with ESP32

Nextion has a nice series of touch displays that make a very good human machine interface (HMI) solution for embedded products. The interface combines an onboard processor and memory with a touch display. Nextion has developed a software editor to support HMI GUI development.

The Nextion HMI editor has drag and drop components to create your user interface. The display is connected via TTL serial (3V3) RX/TX and requires a 5V/GND power connection with enough current to run the display.

The device I used was part of the Basic Series, NX3224T024, which is a 2.4″, 320×240, resistive touch panel. The document is not clear on which wires are the TX and RX. I found the Nextion TX is the blue wire and the RX the yellow wire. Since the original post I have found documentation showing the interface is 3V3 compatible and will accept 5V on the RX.

For my application I needed a method for a user to configure the embedded system. Instead of using a serial port I selected the Nextion touchscreen. The application was hosted on an ESP32 and code was developed using the Arduino IDE. I found the itead library, which implemented all of the objects I needed in version v0.9.0. I had to modify some of the files in the library to work properly with the ESP32. In NexUpload.cpp I moved the include software serial #include to be within the define block USE_SOFTWARE_SERIAL (makes sense). I also had to modify the NexHardware.cpp NexInit function to assigned the hardware serial pins I used (had to move Serial1 pins due to conflict with flash control).

// NexUpload.cpp
#include <SoftwareSerial.h>
SoftwareSerial dbSerial(3, 2); /* RX:D3, TX:D2 */
// NexHardware.cpp
bool nexInit(void)
    bool ret1 = false;
    bool ret2 = false;
    nexSerial.begin(9600,SERIAL_8N1, 32, 33);	// modified for serial1 I/O
    ret1 = recvRetCommandFinished();
    sendCommand("page 0");
    ret2 = recvRetCommandFinished();
    return ret1 && ret2;

To build the ESP32 Nextion interface there are basically 5 steps after you create the HMI using the Nextion editor.

  • Define objects
  • Create an object listen list
  • Create object callbacks (what to do on touch screen events)
  • Attach callbacks to objects
  • Use nexLoop to monitor the Nextion device

Defining the object requires information from the Nextion HMI editor. To define an object you need the object name, page, and id number. Watch out when editing Nextion pages, ids can change. The listen list is a NexTouch type array of pointers to the objects you created that have the events you are interested in. The callbacks are actions to take based on Nextion events (button push, release, etc.). Attaching callbacks associates the callback routine with an object and event. The object method attachPop() is used when attaching a callback for a button release.

So putting it all together. For a MIDI project I had multiple parameters that could be modified, e.g. MIDI channel number. The parameters were all numerical values so I create a change page that allowed a user to increase or decrease the value by pushing a plus or minus button. Once finished, the value was updated.

Nextion Parameter Change Page

The parameter page had five objects, a title (text), value (numeric), and buttons for plus, minus, and done. The title was static and loaded with the page. The parameter value was also loaded showing the current parameter value. All objects except the title and value were setup for “Touch Release Event” to “Send Component ID”, which means when the button is pushed and then released, a serial string is transmitted with the Nextion object page, id, and name. The protocol is handled by the itead Nextion library.

Defining the objects for the parameter change page used the itead library definitions. These objects were on my Nextion page 6. The library parameters are <Object>(<page>,<id>,<name>).

// Define Nextion Objects
// page 6
NexButton minusChange         = NexButton(6,4, "b1");
NexButton plusChange          = NexButton(6,5, "b2");
NexNumber parameterValue      = NexNumber(6,2, "n0");
NexButton setParameter        = NexButton(6,3, "b0");
NexText parameterName         = NexText(6,1, "t0");

Next these objects were added to the listen list. The reduced version showing the page 6 objects is shown below. Remember to put a NULL at the end of the list. Note that I didn’t setup events for the parameter name or value. Only the plus and minus button that changed the parameter and a done button to set the new value were setup for events.

// Listen List
// object list for touch screen
NexTouch *nex_listen_list[] = {
  // page 6

The call backs are the actions to perform when the event occurs for that object. For the plus and minus the parameter value is read from the Nextion object, checked against a max/min value, and updated accordingly. The Done button updates the parameter value to the current page value and returns to the calling page. Global variables were used for the min, max, and return information.

// Callbacks
// page 6
void minusPopCallback(void *ptr) {
  uint32_t number;
  if (number > minParameterValue)
    parameterValue.setValue(number - 1);
void plusPopCallback(void *ptr) {
  uint32_t number;
  if (number < maxParameterValue)
    parameterValue.setValue(number + 1);
void setParameterPopCallback(void *prt) {
  uint32_t getValue;
  // update variable that is changing
  *modifyParameter = (int)getValue;
  // go back to last page
  // more stuff based on returning page

Attaching the callbacks for the release event uses the attachPop() object method. The parameters are the callback function and object. If I had setup the touch event for a push, then the method is attachPush().

// Attach Callbacks
void setupNextion (void) {
  // page 6
  minusChange.attachPop(minusPopCallback, &minusChange);
  plusChange.attachPop(plusPopCallback, &plusChange);
  setParameter.attachPop(setParameterPopCallback, &setParameter);

Finally, once everything is setup and initialized, use nexLoop with the listen list to handle the interface to the Nextion touch screen. The nexLoop polls the serial interface and is non-blocking, so my listener was setup as a task.

// Monitor Nextion Interface
// task
void getControl(void * parameter) {
  for(;;) {
    vTaskDelay(50 / portTICK_PERIOD_MS);

Overall the interface was very successful and I was happy with the results. The project had 7 different pages that required almost 900 lines of code. I’m sure there are more efficient ways of coding this interface, which I will discover as I continue to work with Nextion touchscreens.

Arduino SD Card Reader

I recently had a project that required having multiple files that were used to control an animatronics display. Each file was a scene for the display and the code simply would play 1 scene, pause, and then play the next scene.

I used the Adafruit MicroSD card breakout board. This assembly is inexpensive, works with in either 3V or 5V systems, and has an SPI interface. A standard Arduino SD library was used for access. I used the MicroSD card with both a Nano and ESP32.

The SD library supports FAT16/FAT32 file structures. So preparing the microSD card with the file used a Windows 10 computer with a SD reader. The card was formatted and the files were copied.

Accessing the files were simplified using the Arduino SD library. Using root (declared as File) that was pointed to the root directory (“/”) the openNextFile() method was used to get the next filename to use. When we were at the end of the directory, a rewindDirectory() was performed. The filename was then checked for the correct extension.

showFile = root.openNextFile();   // get next file
if (!showFile) {                  // end of directory start over
  root.rewindDirectory();         // beginning
  showFile = root.openNextFile(); // file
filename =;       // check filename ends in ".BIN"
filename.trim();                  // remove whitespace
filename.toUpperCase();           // all upper case
if(filename.endsWith(".BIN")) {   // check for bin file
  break;    // found good file  
else {
  showFile.close();               // close unneeded file

Bytes were read from the file using the read() method. It should be noted that the documentation states that EOF is returned at the end of the file. Actually the number of bytes read is returned. When the value is zero (0), then the end of file was encountered.

I used the microSD card with both a Nano (5V) and ESP32 (3V3) and worked without any issues on both systems. For my application I had to read a small buffer (3 bytes) at a 30 frames per second rate (33.3 milli-seconds).

Finding Unknown Resistor Value using Voltage

In the world of sensing, there are many sensors that change their resistance value based on the environment. Knowing the sensor resistance provides a measurement of the environment being measured. These variable resistor sensors include:

  • Thermistor – a variable resistor that changes value with the surrounding temperature changes. There are two types: negative temperature coefficient (NTC) and positive temperature coefficient (PTC). The NTC thermistor decreases in value when the temperature increases the the PTC thermistor increases in value when the temperature increases.
  • Magneto Resistor – a variable resistor that changes value when a magnetic field is applied. When the magnetic fields increases, the resistance increased. When the magnetic field decreases, the resistance decreases.
  • Photoresistor – a variable resistor that changes value based on light energy. The photoresistor resistance decreases when light energy is increased and increases when light energy is decreased.
  • Humistor – a variable resistor that changes value based on humidity.
  • Force Sensitive Resistor – a variable resistor that changes values based on the force that is applied.

Thermistors are variable resistors that are more sensitive to temperature changes then a standard circuit resistor. The simple first order thermistor relationship between resistance and temperature is:

ΔR = kΔT, where
ΔR is change in resistance (in ohms)
Δ is change in temperature (in kelvin)
k is first-order temperature coefficient (in ohms/kelvin)

In general the first order approximation is only accurate over a limited temperature range. The Steinhart-Hart equation is a widely used third order approximation that improves accuracy to less than 0.02 oC over a much wider temperature range.

T is absolute temperature (in kelvins)
R is the resistance (in ohms)
a, b, and c are coefficients

NTC thermistors can also be characterized with the Β (beta) parameter equation, which is just a specialized case of the Steinhart-Hart equation.

T is absolute temperature in kelvins
T0 is 298.15 K (25 oC)
R0 is resistance at T0
R is the resistance

Having the B parameter and measuring the thermistor resistance, the temperature can be determined. But most embedded systems don’t measure the resistance directly. So the question is how do we measure the thermistor resistance. The answer is to use a voltage divider. Measuring the voltage divider voltage, which is common using analog to digital converters, gives us a way to get the thermistor resistance.

Remember that a voltage divider is two series resistors in this case connecting power and ground. The voltage between the two resistors is given by:

NTC Thermistor Voltage Divider

VOUT = VIN x (R1 / (R1 + R2))
R2 = R1 x (VIN/VOUT – 1), where
R2 = unknown thermistor resistance (in ohms)
R1 = known resistance (in ohms)
VIN = known input voltage (in V)
VOUT = measured voltage between resistors (in V)

Generally NTC thermistors have a nominal resistance at 25oC. Most common is either 10K or 100K ohms. When picking the known resistor R1, the value should match the nominal thermistor resistance, e.g. for a 100K thermistor, R1 should be 100K.

Using an embedded controller like an Arduino UNO or Nano, the code is very simple to convert the sensed input voltage to the thermistor resistance, to a temperature as shown in following code segment.

  // in setup, one time calculation
  Rinf = NTCRESISTOR * exp(-1*BETA/298.15);

  // in Arduino loop
  tempIn = analogRead(TEMPPIN);  // 0 to 1023 values

  // find thermistor R
  // SERIESRESISTOR = R1, 1023.0 = VIN, tempIn = VOUT
  Rth = SERIESRESISTOR * ((1023.0/tempIn) - 1);
  // calculate temp in K and convert to C
  tempC = BETA/(log(Rth/Rinf)) - 273.15;

One final item to consider with a voltage divider is the input impedance of the measuring device. To limit the impact of input impedance on circuit performance, generally you want the input impedance to be at least 10 times the value of R1 in the circuit above. The input impedance is in parallel with R1 so if the input impedance is only 100K, then the effective value of R1 in our circuit is only 50K, which greatly affects the measurement and calculations.

Op Amp Voltage Follower

One way to solve this problem is to use a voltage follower op amp circuit. This circuit provides unity gain (voltage divider Vout equal op amp Vout), has a low output impedance, and very large input impedance. It is important to select an op amp that has stable unity gain.

MOL-AU5016 MP3/WAV Player

I recently had a project where a client wanted to interface an Arduino Nano and ESP32S with MDFLY Electronics AU5016 Embedded SD/SDHC Card MP3/WAV Player Module. The player is controllable using either a digital or parallel interface. It’s features from the datasheet are:

AU5016 Assembly without Headers
  • High performance 32Bit CPU
  • High quality on-chip stereo DAC
  • Decodes MP3/WAV/APE audio format
  • Supports bitrate from 32Kbps to 320Kbps
  • Supports MicroSD/HC memory card up to 32GB
  • Low-power operation
  • Ultra-low background noise
  • TTL serial interface
  • Input voltage: 5VDC
  • Compact design

Some of the limitations of the AU5016 include a maximum of 200 tracks (files) stored/used on the self contained SD card, some of the digital interface commands are required to be repeated until the proper response is received, 5VDC only, and the datasheet is missing some key electrical properties (e.g. Busy IOH). The good stuff, standalone audio playback, works with multiple file types, high performance, and very compact.

I used the digital interface with the Arduino Nano and ESP32S. The digital interface uses start/stop protocol at a default 9600 baud 8N1. The signal levels are TTL (5V only). There is a discrete Busy signal when audio is playing. All of the commands are a single byte.

For this application the AU5016 contained the audio files on an SD card while the Nano/ESP32S SD card contained control information. The control and audio are time synchronized using a third party application. When the control starts the audio is also started. What clock drift there is between the processor and AU5016 is not noticeable in this application’s 2 minute window.

For the Arduino code interface I created an C++ object. This simplified using the AU5016 as typical in the OOP environment. Differences between the Nano and ESP32S was the object used SoftwareSerial on the Nano while the ESP32S used the HardwareSerial. Thankfully these objects have similar interfaces so the code changes were minimal. The object I provided implemented most of the AU5016 commands.

AU5016 Object Definition

// AU5016 object class
class AU5016 {
    AU5016(int uartNum, int RXPin, int TXPin, int BusyPin); // AU5016 object
    int StartTrack(int track); // starts playing track, error return
    void Stop(void);           // stops tracking playing
    int SetVolume(int level);  // sets volume level, returns volume level
    int VolumeUp(void);        // increases volume level + 1, returns volume level
    int VolumeDown(void);      // decreases volume level -1, returns volume level
    void Mute(void);           // mutes output
    int PlayPause(void);       // pasues play track, un-pauses track, error return
    int SetEQ(int EQ);         // sets EQ, returns error
    int RepeatMode(int Mode);  // sets repeat mode, return error
    int TrackAfterPower(int Mode);  // sets track to play after power on, return error
    int SetBusyStatus(int Mode);    // sets busy output active high or low, return error

    HardwareSerial *_AudioSerial;   // UART interface to AU5016
    SemaphoreHandle_t  _sema_v;     // multi task access control
    int _Busy;                      // busy pin
    int _audioSendCommand(int cmd); // send a command, return response
    int _audioGetResponse(void);    // get command response, return response

Hardware interfacing to the AU5016 for the Nano was simple since both devices are 5V. For the ESP32S, although in input voltage is 5V, the processor and it’s IO is actually 3.3V. I used level TXS0108E translator between the ESP32 and AU5016. Luckily the SD card used with both processors works at either 5V or 3.3V.


I only encountered one real issue working with the AU5016. I originally use a 32GB SDHC formatting FAT32 for the audio. I couldn’t get the AU5016 to recognize the card. The response was 0xAB, No Memory card. Working with MDFLY tech support they recommended working with a smaller SD card. So I tried a 2GB SD FAT16 and 8GB SDHC and both appeared to work.